This page summarizes ANANTA beta information without treating test builds as final launch data. Beta material is useful for understanding the direction of the game, but every system can change before release.
What to record from each beta
| Field | Notes |
|---|---|
| Test name | Use the first-party test name if one exists. |
| Test dates | Include timezone if published. |
| Regions | Record eligibility, supported language, and access method. |
| Platforms | PC, PS5, Android, iOS, or limited combinations. |
| NDA status | Do not cite private or restricted footage. |
| Public footage | Prefer official trailers, official livestream clips, or player footage that is clearly public. |
Systems to watch
Traversal
ANANTA’s early appeal depends heavily on city movement. Track vehicles, parkour, grappling or aerial tools, fast travel, traffic behavior, and whether movement options are tied to characters.
Combat
Record only visible combat facts: weapon types, dodge/counter behavior, character switching, enemy categories, boss tells, team size, and UI prompts. Do not invent damage formulas or hidden stats.
Characters
Beta footage can show names, portraits, skills, and party rules. If a character appears but the name is not public, keep it as an internal observation rather than a public character page claim.
Progression
The important launch questions are currencies, upgrade materials, account level, daily/weekly limits, and whether characters are unlocked by story, exploration, events, or other systems.
How to use social videos
Official YouTube trailers, TikTok clips, X posts, Instagram reels, and Facebook posts can be used as evidence for what was publicly shown. The safer approach is to summarize the visible information, link the post, or embed it where supported. Downloading and rehosting the same video should be avoided unless ANANTA publishes a press kit or grants permission.
Beta disclaimer
Every section using beta material should say “beta footage” or “public beta information”. If a feature disappears or changes in a later test, update the older note rather than leaving conflicting claims live.
Official gameplay sources
When using these videos, summarize visible systems in original wording. Do not rip clips or thumbnails into local assets unless ANANTA later publishes a media kit with explicit reuse terms.